﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PalFramework.Object;
using PalFramework.Template;

namespace PalBattleEmulator.Object.Unit
{
    public class Character : Unit, ICharacter
    {
        public int Id
        {
            get { return template.Id; }
        }

        private ICharacterTmpl template;

        public ICharacterTmpl Template
        {
            get { return template; }
            set { template = value; }
        }

        private string sprite;

        public string Sprite
        {
            get { return sprite; }
            set { sprite = value; }
        }

    }
}
